In 1998, the U.S. Patent and Trademark Office issued Patent 5,718,632, on a method for avoiding “unnecessary wastage of time” in video games. What’s transpired in the 17 years since then can best be described as an unnecessary wastage of time. Namco’s patent covers “auxiliary games” that a player
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Diego Penagos (@DiegoPenagos) / X
Alexander Rehm on LinkedIn: The Loading Screen Game Patent Finally Expires
Our Work Electronic Frontier Foundation
What the *, Nintendo? This in-game censorship is * terrible.
Modos y Estéticas de La Espera en Los Videojuegos
The Loading Screen Game Patent Finally Expires
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Consider the wider project. These are the legal, marketing and…, by Scott Foster
patent The Overspill: when there's more that I want to say
Modos y Estéticas de La Espera en Los Videojuegos
Our Work Electronic Frontier Foundation
patent The Overspill: when there's more that I want to say
Post some godawful video game character designs